Home / Reference

Reference

Item combos

Sources checked Time Machine and Camera mechanics from wiki.gg. Taser timing and the 5x cap from a tips page stamped V1.0.30. All of it is community detail and marked Unverified against our own client.

Quick answer

Taser first, Golden Chip second, same keypad. The chip bets whatever the maximum is at that moment, for free. Used first, it bets the small cap.

A full Taser contact is described as about 10 seconds and a 5x cap, lasting the rest of the day. You can let go early and raise a second machine with the leftover charge.

Time Machine rewinds 60 seconds of everyone’s results. Losses come back. Wins leave. Call the minute before anyone presses it. It will not fire in the lobby.

Camera films another player’s head at the instant they win, then you smash it to cash out. A filmed loss wipes the camera. It cannot film you, so solo is a waste.

Holy Statue is the other combo that “fails”: the crew was not standing next to it, or they kept betting after the window.

Taser, then the chip

This is the combo with an order you can get wrong in one second. The Taser raises a keypad’s maximum bet. The Golden Chip then places one free all-in at that maximum. Reverse the order and the free bet is spent at the old cap. You do not get a second chip.

Checked against V1.0.30 The 10-second / 5x description is the stamped community tip. Confirm the cap on the keypad before you spend the chip.

Taser, then Golden Chip
Step
Who
Action
Stop
Step 1
Who Caller
Action Name the table before anyone pulls an item out. Roulette, Blackjack, Street Craps, and the wheels are the ones where a higher cap matters.
Stop If the crew is still walking, nobody activates anything.
Step 2
Who Taser holder
Action Stand at that keypad. Hold the Taser on it. A full contact is described as about 10 seconds and a 5x max bet. Letting go early leaves charge for a second machine.
Stop Zapping a keypad you are not going to bet is a wasted raise.
Step 3
Who Chip holder
Action Use the Golden Chip on that same machine. It bets the current maximum and does not take money for the bet.
Stop Using the chip first locks the free all-in to the old, smaller cap.
Step 4
Who Timer
Action When the result lands, stop. One planned swing is the combo.
Stop A second all-in “because we’re hot” is how the free money goes back.
Why the item “did nothing”
Symptom
Usual cause
Fix
Symptom Time Machine gave the money back and then took a win
Usual cause It reverses the whole last 60 seconds, not just your personal loss.
Fix Call the net of that minute first. Fire it only on a team loss. It will not arm in the lobby.
Symptom Camera balance hit zero
Usual cause The lens was on when someone lost, or it was pointed at a machine instead of a head.
Fix Keep it off. Film the other player’s head at the win, then smash the camera to cash out. It cannot film you.
Symptom Holy Statue did not shield anyone
Usual cause People were spread out, or they kept betting after the window.
Fix Group at the table, activate, bet the fast games, stop when it ends.
Symptom Taser + chip paid a small free bet
Usual cause Chip was used before the Taser finished, or on a different keypad.
Fix Taser first, same keypad, then chip.
Symptom Bought item, no effect
Usual cause It was paid for and never picked up, or it was used on the wrong target.
Fix E to pick it up in the shop. Keypad items touch a keypad. Aura items need the holder standing with the crew.
Symptom Stake Holder felt useless
Usual cause No other item was in play, or you expected it to buff the Time Machine.
Fix It amplifies other items. It does not buff the Time Machine.

The caller names the table first. Good targets in the combo guides are Roulette, Blackjack, Street Craps, and either wheel, because a higher maximum is worth more there than on a tiny minimum-bet grind. The timer’s only extra job is to stop the crew from “letting it ride” with a real all-in immediately after the free one.

Time Machine reverses the minute, not your feelings

wiki.gg’s description, paraphrased and shortened:

So the failure mode is social, not mechanical. You lost a bad Crash. Across the room, someone just hit a jackpot inside the same minute. You press the machine to be a hero, and you delete their jackpot. Ask for the net of the last minute. If the crew is up, put it away.

After the rewind, do not repeat the same bet out of spite. The item bought you the minute back. It did not buy a new seed. If the table is one that replays, you already know the result. If it is Plinko or a wheel, you do not. Either way, change the decision. The save scum page is the version of this trick that does not cost a Time Machine.

Price is messy enough to keep out of the steps. wiki.gg says 6 tickets and +3 more per floor. A launch-week shelf capture did not record a price and some notes treat it as a Mystery Box pull. Unverified. Do not build a ticket route that assumes you can buy one every morning.

Camera: head, win, smash

The store-style tooltip is “capture a winning player for extra profit.” The mechanics guides add the parts that make it look broken:

Drink plus Camera is the soft version: the drunk player takes a planned winning bet, someone else films the head, then the camera hits the floor. Drink blurs vision, so the drunk player should be the one who already knows the table. Gambler’s Confidence, if you are holding it, is the all-day profit passive underneath that window. Stacking three profit effects without a stop rule is how the bank still dies. Film one win. Smash. Leave.

Statue, drink, microphone

These are not the headline searches, and they fail the same way.

Holy Statue prevents nearby losses while it is active, for a limited number of uses. Stand together at Slots, Roulette, or a wheel, activate, bet, stop. A teammate on the far side of the floor is not nearby. Betting after the glow ends is not protected.

Microphone is the same geography: singing raises profit for people close enough to count. Drink is a timer on one body. None of them forgive a spread-out crew.

Sources and last check

Time Machine and Camera mechanics from wiki.gg. Taser timing and the 5x cap from a tips page stamped V1.0.30. All of it is community detail and marked Unverified against our own client. Community write-ups are labeled Unverified where this site has not confirmed them in a current client or an official patch note.

Related